An out-of-this-world experience awaits space travel enthusiasts of all ages on October 5th. A Community Day staged in conjunction with the 29th Planetary Congress of the Association of Space Explorers offers opportunities to meet folks like Buzz Aldrin, the second man to set foot on the Moon.
“Scalar Fields” visualizes the pressure field around the soles of shoes. By using the fluid simulation software developed by the artist, the propagation of pressure in air is visualized in 8K video. During the Ars Electronica Festival 2016, the visualization can be seen as floor and wall projection at Deep Space 8K with a marvelous sound experience.
During the last three decades we have witnessed the growing complexity of technology and a flood that is filling our hospitals today—functional imaging, full gene sequencing, automated laboratory medicine and much more. But the role and responsibility sharing in healthcare has remained almost unchanged despite almost complete digitization. In this Deep Space talk Professor Horst Hahn presents possible future role models and the benefits and dangers of the digital revolution.
The artists collective Quadrature began Part 2 of their art & science residency at the Ars Electronica Futurelab a few days ago. The three artists spent the first part at the European Southern Observatory (ESO) in Chile in late May. To find out what they experienced, why they found everything there absurd and what they think about habitable exoplanets, read this interview.
“Hack the Robot” offers pupils in grades 7 & up the opportunity to learn to program robots that are normally used in industrial manufacturing processes. What this actually entails is using electronic modules to construct new remote controls that let users hack into the robotic system.
Since today the Ars Electronica Center Linz is officially the Austrian “European Space Education Resource Office”, short ESERO. We have spoken with Clara Cruz Niggebrugge, ESERO Project Coordinator of the ESA Education Office.
The next edition of the TIME OUT exhibition series started on Wednesday, 8 June 2016. One of the works is called “Lightstorm” by Katharina Gruber, Laurin Döpfner and Gregor Woschitz.
Linz Art University’s Time-based and Interactive Media bachelor’s program offers students the opportunity to create interactive works especially for Deep Space 8K at the Ars Electronica Center. Read more about it in this interview with the program director, Prof. Gerhard Funk.
TIME OUT .06 opens on Wednesday, June 8, 2016 at the Ars Electronica Center. The sixth installment in the TIME OUT series features outstanding works by undergrads in Linz Art University’s Time-based and Interactive Media program.
What remains of a person once his identity had been digitized? Can machines convey empathy? Will we carry on conversations with digital avatars in the future? These are the questions that young media artist Gregor Woschitz addresses in “mirror_0.2,” his installation that’s part of the “TIME OUT .06” exhibition now running at the Ars Electronica Center.
Already the sixth edition of the exhibition series “TIME OUT” openes on June 6, 2016, at the Ars Electronica Center! This show staged in cooperation with Linz Art University showcases outstanding media art projects by undergrads in the school’s Time-based and Interactive Media program. One of the projects of TIME OUT .06 is the “In Vitro Typewriter” by Simon Krenn.
On Saturday the workshop “Tagtool” took place in the Ars Electronica Center as part of the Deep-Space-Weekend: UNESCO City of Media Arts. With a beamer, imagination and the app “Tagtool” participants transformed animations into projections and awakened digital paintings to life. In Deep Space 8K as workshop space this application takes on a whole new dimension.
On Saturday April 23 and Sunday April 24, 2016 everything was about cycling at the Ars Electronica Center – in its various forms: From trials biking, to a honeymoon with the bike, up to a bike trip on the Cape Verde Islands. Dominik Raab ranks among the big stars of the international trials biking scene and has played a major role in the organization of this Deep-Space-Weekend. We talked to him before the event.
Reading postings on the “refugee crisis” by friends on “social” media sites like Facebook reveals the propagation of base prejudices as well as numbing euphemisms, empathy and posturing alike. Simon Hadler, a journalist with the ORF–Austrian Broadcasting Company, talked to us about the public debates on refugees and asylum-seekers. He’ll go into this topic in depth at the next Deep Space LIVE on Thursday, April 14, 2016 at 8 PM in the Ars Electronica Center Linz.
Groups of visitors to the Ars Electronica Center can take a joint virtual tour of some of the world’s most important cultural heritage sites courtesy of the 3-D content provided by CyArk now being screened in Deep Space 8K. Elizabeth Lee, vice-president of the international non-profit organization, talked to us about the possibilities that this opens up, and went into detail about CyArk’s mission: digitizing humankind’s cultural heritage all over the world.
As the birthplace of Ars Electronica, Linz has been one of the world’s trailblazers at the interface of emerging technology, art and society for decades now. On December 1, 2014, UNESCO recognized these pioneering achievements by bestowing a great honor on Upper Austria’s capital: induction into the Creative Cities Network. Since then, Linz has been a proud bearer of the title UNESCO City of Media Arts, and the city has been attracting increased international attention as a result.
Works by four undergrads in Linz Art University’s Time-based and Interactive Media program have been on display in the TIME OUT .05 exhibition at the Ars Electronica Center since March 16th. Two of the featured artists are Elisabeth Prast and Fabian Erblehner.
Does safeguarding our security really necessitate totally sacrificing our right to privacy and allowing government watchdogs to have access to all of our information? William Binney, former tech director at the US’s National Security Agency (NSA), sketches a possible alternative and issues a warning about the use of social media and clouds.
TIME OUT.05 opens Wednesday, March 16, 2016 at 6:30 PM in the Ars Electronica Center. One of the students whose works are being showcased in the 5th exhibition in this series is Benedikt Reiter.
The fifth edition of the TIME OUT exhibition opens at the Ars Electronica Center on Wednesday, March 16, 2016, 6:30 PM. This show staged in cooperation with Linz Art University showcases outstanding media art projects by undergrads in the school’s Time-based and Interactive Media program. One of the four students participating in TIME OUT .05 is Thomas Schwarz.
The Uniview visualization software used in Deep Space at the Ars Electronica Center takes visitors on interactive 3-D flights through the entire known universe in breathtaking images. Never-before-seen dimensions of outer space make up the itinerary of this mind-blowing trip.
As part of the FutureWorkshop Burak Büyükdemirci recorded his song “Change Yourself Now” in the SoundLab at the Ars Electronica Center. Together with his colleagues and the support of the video production company C.LOUD Pro he also made a music video.
Dr. Martin Haditsch, a specialist in tropical & travel medicine talks about his presentation together with Dr. Franz Fellner at Deep Space LIVE: Anatomy for Everybody – Travel Medicine on Thursday, February 11, 2016 at 8 PM.
Humans have created robots to serve us as work-saving devices, but their capabilities now go far beyond that. The new “Creative Robots” exhibition at the Ars Electronica Center shows just how far. A chat with Johannes Braumann of Linz Art University and Wolfgang Schinnerl of KUKA Roboter CEE.
Chris Noelle has come up with a wrinkle that takes the photographic technique of light painting to the next level! He uses the precision and speed of an industrial robot to create “brushstrokes” of light in space.
By combining art and science Akira Wakita examines design classics from the 20th century. He has developed a software to visualize the airflows of objects and thus to move the product design of furniture in a new light.
Because of the technical innovations in the Deep Space 8K, it is now possible to use highly complex programs. One is the Cinematic Rendering app for the presentation of photorealistic images of the human body in 3-D and jumbo-format dimensions.
Raffaela Vornicu was looking for a job; Joan Bairam had fled from Syria. Now, both are working at the Ars Electronica Center. What they bring to the job are a healthy measure of curiosity, an extraordinarily high level of commitment and impressive language skills.
Jeremiah Diephuis and his students in the Interactive Media program at the Upper Austria University of Applied Sciences’ Hagenberg Campus are reliable providers of content for Deep Space—in 8K too. The Game Changer Suite game collection has already mobilized lots of visitors to the Ars Electronica Center.
What does it really feel like to race down a narrow gravel road at speeds of up to 150 km/h? For a dealer conference held by carmaker ŠKODA, the Ars Electronica Futurelab produced an action-packed 3-D video that’s now being screened for Ars Electronica Center visitors in Deep Space 8K.