This section presents outstanding artists who were selected among hundreds of submissions to have a residency at the European Southern Observatory in Chile or the CERN in Genf and the Ars Electronica Futurelab in Linz.
The members of the Quadrature artists’ collective, Jan Bernstein, Juliane Götz and Sebastian Neitsch (all DE), are the recipients of the 2016 European Digital Art and Science Network residency. Following their successful application in response to the network’s open call, the three artists will be traveling to Chile to spend several weeks at the European Southern Observatory (ESO).
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Collide@CERN Ars Electronica Award 2015
Ruth Jarman and Joe Gerhardt, two English artists collaborating under the name Semiconductor, are the 2015 recipients of the Collide@CERN Ars Electronica Award. They will have a two-month residency at CERN, the world’s largest particle physics research facility in Geneva. Then, their next stop is Linz, where they will spend a month at the Ars Electronica Futurelab.
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María Ignacia Edwards (CL)
The first recipient of the residency staged under the auspices of the Art & Science Network has been announced. María Ignacia Edwards was selected from among the 140+ applicants from 40 countries who responded to the open call. She will be spending her residency at the European Southern Observatory (ESO) in Chile and at the Ars Electronica Futurelab in Austria.
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A lot of exhibitions and conferences have already been and will still be realized within the European Digital Art and Science Network. Many artists who work in the realm of art&science were and are presented there.
Akira Wakita conducted studies regarding the theme of “physicality,” focusing on real time images produced by physical simulation on one hand and materials that can control colors and shapes on the other hand. In recent years, he developed original software based on fluid-dynamic and thermodynamic models, striving for visualization across science and art.
Brian Harms is a Senior Research Engineer within the Think Tank Team at Samsung Research America, Silicon Valley. His work involves designing and developing digital tools and physical prototypes which help aid and inform creative design processes and fabrication methods. He has previously worked at such firms as IwamotoScott, Future Cities Lab, Griffin Enright Architects, and has consulted for Stephen Phillips Architects (SPARCHS), Doug Jackson Design Office, and Testa/Weiser.
Michael Burk / Ann-Katrin Krenz
Ann-Katrin Krenz and Michael Burk is an interaction designer and media artist based in Berlin. Focusing on the design of spacial media environments and physical interfaces, they pursue the creation of enriching experiences, that enable a meaningfull relation with the user or spectator. Ranging from critical design that provokes thought, to immersive interactive environments, that blend boundaries of the virtual and the physical.
Cédric Brandilly is a visual artist and performer. Having studied fine arts and architecture, he continued his education in the academic section of the Museo Nacional Centre de Arte Reina Sofìa in Madrid. His first project, Urne, was performed at the Grand Palais in Lille during the European Contemporary Fair in April 2012, followed by a series of exhibitions in Paris, Brussels, Rennes.
Dana Zelig is a designer and lives in Tel-Aviv, Israel. She has a degree in Visual Communication from Shenkar College for Engineereing, Design and Art, and Masters in Industrial Design from Bezalel Academy of Arts and Design in Jerusalem, Israel.
The artist unit “Exonemo” was formed in 1996 by Akaiwa Yae and Sembo Kensuke. Their experimental projects are typically humorous and innovative explorations of the paradoxes of digital and analog computer networked and actual environments in our lives. Exonemo won the Golden Nica for Net Vision category at Prix Ars Electronica 2006. They have been organizing the IDPW gatherings and “Internet Yami-Ichi” since 2012.
The Institute for Advanced Architecture of Catalonia – IAAC is an international centre for Education, Fabrication and Research dedicated to the development of architecture capable of meeting the worldwide challenges in constructing 21st century habitability. With Minibuilders they tried to they propose new ways and possibilities for the construction industry to work more efficient and without producing that much waste.
James Bridle is a British artist and writer based in Athens, Greece. His artworks have been commissioned by galleries and institutions and exhibited worldwide and on the internet. His writing on literature, culture and networks has appeared in magazines and newspapers including Wired, Domus, Cabinet, the Atlantic, the New Statesman, the Guardian, the Observer and many others, in print and online. He lectures regularly at conferences, universities, and other events. His formulation of the New Aesthetic research project has spurred debate and creative work across multiple disciplines.
Nature – not objective nature out there but subjective, universal nature within us all, artist and viewer is what his work is about. The Seed Bed relates to the fundamental concept of evolutionary morphologies but also creative growth. Generated in computer code his working method lends itself to altering the code to make related and evolving shapes. Being able to 3D print these unique and individual forms directly from the computer in clay represents the strength of this technology and fulfils his desire to explore the possibilities of ceramic form. For him art and science are inexplicitly linked.
Julian Melchiorri is a British/Italian designer engineer and innovator based in London. Internationally known for his visionary projects Silk Leaf & Exhale were he proposes radical environmental solutions for the urban and industrial environment using novel photosynthetic devices he invented through intense laboratory experimentation. His works, located between art and science, explores new scenarios and experiences through innovative experimentations of materials, functions and interactions between people, objects and the built environment.
Nick Ervinck (born 1981, Belgium) explores the boundaries between various media. Studio Nick Ervinck applies tools and techniques from new media, in order to explore the aesthetic potential of sculpture, 3D prints installation, architecture and design. Not only does Nick Ervinck focus on the autonomous sculptural object, he also questions its spatial positioning and points to the phenomenological experience and embodiment of space. Ervinck’s work in short oscillates between the static and the dynamic, prospecting new virtual or utopian territories. He creates huge installations, sculptures, prints, work drawings and animated films.
Soichiro Mihara born in 1980, Tokyo and works in Kyoto, Japan. Presenting systems as open art works which question the relationship between technology and society. He started the blank project in 2011, when eastern Japan was hit by an earthquake. He has exhibited his award-winning projects internationally.
Universal Everything is a digital art practice and design studio based in Sheffield, England. The studio was founded in 2004 by Matt Pyke who is the creative director, he studied botanical and technical illustration then graphic design before spending eight years at the Designers Republic (1996–2004). Universal Everything have worked with several well known brands and corporations including Chanel, AOL, Intel, Nike Inc., Hyundai and Deutsche Bank. In April 2011, the studio created Super-Computer-Romantics, their first major solo exhibition, for the launch of the new digital art museum La Gaîté Lyrique in Paris. In February 2014, Universal Everything released Polyfauna an interactive music app developed in collaboration with Radiohead and the artist Stanley Donwood.
Ursula Damm has become known for her installations dealing with geometry and its social impact on public space. Since 1995 these installations became interactive, dealing with architectural aspects on the basis of tracking technology. Aside she developed numerous installation on the relationship of nature, science and civilization. Ursula Damm’s works are shown worldwide in exhibitions and festivals. Since 2008 she holds the chair of Media Environments at the Bauhaus-University Weimar, where she established a performance plattform at the Digital Bauhaus Lab as well as a DIY Biolab.
Yasuaki Kakehi is a Japanese media artist and a researcher. He has worked at Keio University, and also joined MIT Media Lab as a visiting scholar. In intersections of art, design and engineering, he has explored possibilities of technology and expressions beyond integrations of the physical and digital resources. He has also exhibited artworks as a team named plaplax.
Yoichi Ochiai, media artist and assistant professor of Tsukuba University, was born in 1987 in Tokyo. He has a PhD in Interdisciplinary Information Studies, from the University of Tokyo. Yoichi Ochiai works on new inventions and research through a mixture of applied physics, computer science, and art. He has received the Innovative Technologies Prize from METI, the World Technology Award from Fortune, and many more.