Ars Electronica Futurelab References

2008

net.culture.space
Exhibits
The new net.culture.space under the aegis of Ars Electronica and with the support of Telekom Austria opened on July 3, 2007 at quartier21 in Vienna’s Museumsquartier. This facility provides an ideal setting for a permanent installation project dedicated t... more
Papyrus
Information Design
Vodafone Group R&D commissioned the Linz lab-atelier to come up with an interaction concept for their eInk-Newspaper Project Papyrus. The result is a context-sensitive device featuring a double-page eInk display that can be folded together. Navigation thr... more
Memento
Media Performances
Media installation for the ceremony demonstrating opposition to violence and racism to be held in commemoration of the victims of National Socialism on Monday, May 5 in the Austrian Parliament. more
“With Hands and Feet”
Information Design
As part of an effort to explore ways in which art can be used as a means of intercultural communication, the Ars Electronica Futurelab developed the Internet platform www.manipede.net.
more
Interactive City Model
Information Design
The Ars Electronica Futurelab has been collaborating with Linz’s Department of Geodata Management to gather information about the city contained in many different databases and bring it together in a single interactive information platform. This project w... more
50th Anniversary Kommunalkredit
Media Performances
The Ars Electronica Futurelab supported the staging of the 50th anniversary of the Kommunalkredit-Bank in Vienna by means of media-artistic interventions. more

2007

Console
Exhibits
The AEC’s “Console” is an example of an interactive table at which users can access data via an intuitive interface. more
Hotel Spitz
Media Art and Architecture
Artistic creativity went into the Spitz Hotel’s recent makeover. You can admire the design work of Ars Electronica Futurelab staffers in the hotel’s Lobby and on the 1st Upper Level. more
voestalpine Linz
Information Design
The Ars Electronica Futurelab visualized the architectural ensemble proposed for the voestalpine grounds in Linz. The assignment was to provide a preview of the individual structures’ visual qualities and overall look in a realistic model that brought out... more
Source.Code
Media Art and Architecture
The Ars Electronica Futurelab’s projects focus on a thematic domain at the nexus of art, technology and society. Quell.Code (Source.Code), a media installation created especially for SAP’s corporate headquarters, is a prototypical example of this triparti... more
Pixelspaces 07
Exhibits
This year, Pixelspaces has been staged a setting for a discussion of strategies and methods of community informatics that are being applied to location-based services. The Ars Electronica Futurelab is thus carrying on its practice begun in 2000 of intensi... more
The Peony Pavilion – Interrupted Dream
Media Performances
Ars Electronica Futurelab participated in the opening of Shanghai eARTS Festival on the 19th of October 07 with an innovative fusion of traditional Chinese Kun Opera and current media art techniques. more

2006

Europe in Sight
Exhibits
There are two types of multimedial features installed at "The Sound of Europe" conference:
First of all, there’s the custom-designed, nine-screen media display with a total projection area of about 160 m˛ in the Europasaal, the main hall of Sal... more
WIKImap Linz
Information Design
WIKImap Linz is an interactive, virtual city map that supplements a cartographic depiction of Linz’s topography and man-made features with individually customized artistic, associative, historical or visionary views of the cityscape. A Web interface enabl... more
Content for Competitiveness
Media Performances
The Ars Electronica Futurelab designed the media infrastructure and created the visuals for the conference held to strengthen Europe’s creative industries in accordance with the EU’s i2010 strategy. more
Museum Arbeitswelt Steyr - working_world.net
Exhibits
The Ars Electronica Futurelab designed and implemented a wide-ranging concept for visitor interaction with the museum’s extensive exhibits. The thematic focal point: interrelationships among work, technology and everyday life in the future. more
Schönsee
Exhibits
The Ars Electronica Futurelab implements two multimedia projects for the new Bavaria Bohemia Center in Schönsee. more
City Puzzle
Exhibits
An interactive simulation environment visualizes technological approaches that city planners and architects of the future will be working with. This installation is an expanded spin-off of “Gulliver’s World,” the Ars Electronica Center’s mixed reality env... more
Le Sacre du Printemps
Media Performances
Following the successful virtual staging of Richard Wagner’s Das Rheingold (2004) and Gustav Mahler’s Symphony Nr. 2 in C Minor (2006), the series of projects is now carried on by a collaborative effort of Ars Electronica Futurelab and the Brucknerfest wi... more
Swarovski Product Visualization
Information Design
The Ars Electronica Futurelab has visualized cut crystal objects for Swarovski, the worldwide leader in this field. more
The Electric Grandmother
Media Performances
The play for youngsters by Franz Schwabeneder based on Ray Bradbury’s sci-fi short story is enhanced by interactive stage elements and stereoscopic computer animation.

Realized in cooperation with Theater Phoenix more

2005

Archiquarium
Exhibits
In a multi-year study entitled “25 Years of Ars Electronica – An Overview as Memory Theater,” Gerhard Dirmoser has created a thematic cartography of all aspects that seem relevant to Ars Electronica. The approximately 8,000 entries include all contributio... more
Digital Graffiti
Information Design
Leaving virtual messages at any place – A cooperative project of SIEMENS CT, Ars Electronica Futurelab and the Johannes Kepler University Linz. more
opening.05 Hewlett-Packard
Exhibits
An exhibition staged by the Ars Electronica Futurelab provided the setting for festivities celebrating the opening of HP’s new facility in Vienna. more
Virtual Millionenzimmer
Information Design
In creating the media installation *Millionenzimmer* (“million room”), the Ars Electronica Futurelab has attempted to restage the Schönbrunn experience in a virtual environment. The aim was to create a mobile representation of a part of the imperial palac... more
Mahlers Auferstehungs-Sinfonie Visionized
Media Performances
As a follow-up to their “Das Rheingold – Visionized” pilot project, the Ars Electronica Futurelab again collaborated with artist Johannes Deutsch on a performance of Gustav Mahler’s Symphony Nr. 2 in C minor as an interactive visualization in three-dimens... more

2004

Innovision Board
Exhibits
The InnovisionBoard takes the idea of the blackboard and updates it for the Information Age. This media installation thrives on user-supplied content, and constitutes an attractive, dynamic platform for communication in the public sphere. more
Novgorod
Information Design
Mighty Novgorod is a project that has digitally reconstructed the Church of the Assumption near Novgorod, Russia, a recent addition to UNESCO’s World Cultural Heritage list.

more
Interactive Bar
Exhibits
The Interactive Bar forms the natural biotope of a species of creatures that exhibits a very unique pattern of social behavior. more
walk.in.formation
Information Design
The ARSBOX is the centerpiece of the presentation and research equipment installed at the Center for Advanced Studies and Research in Information and Communication Technologies & Society. more
Gulliver´s World
Exhibits
Gulliver’s World thematicizes the relationship between virtual and material reality, and the reality that is a blend of these two components.
more
Das Rheingold - Visionized
Media Performances
Wagners Rheingold as an experimental approach on the Future of Opera.
more
SAP Berlin
Media Art and Architecture
The centerpiece of the medial mise en scčne is The Hidden World of Noise and Voice, an installation by Golan Levin and Zachary Lieberman. The New York media artists have created software that depicts sounds and voices in virtual space.
more
motion traces - a1 lounge
Media Art and Architecture
Architecture from information can be experienced at the new “a1 concept store” in Vienna!


more
Apparition
Media Performances
Based on a close collaboration between experienced theatre and dance makers

more
Interactions/ Art and Technology
Exhibits
Interactions/Art and Technology presented a selection of interactive digital media installations from artist-driven projects and residencies at the Ars Electronica Futurelab and Ars Electronica Center. more

2003

Hidden Worlds - Creation
Exhibits
The Design of the Exhibition "Hidden Worlds" has been developed in cooperation with Scott Ritter and Jakob Edelbacher. more
Highway Simulation
Information Design
Highway Interchange Reconstruction Work Simulated in the Internet more
CO.IN.CIDE (Tracks +Traces)
Exhibits
CO.IN.CIDE formalizes the interrelationship of two "places" by means of a system of interaction that mediates between them-the "third place." more
Lab Space
Exhibits
“Lab Space” showcases a selection of the Ars Electronica Futurelab’s recently completed projects as a close-up look at the facility’s achievements and areas of special expertise. more
Humphrey II
Exhibits
In the beginning, there was Humphrey—a mechatronic device that worked in conjunction with a pair of data glasses to simulate flight in a 3-D environment. more
VRizer - Game Engines on the ARSBOX
Information Design
The use of game engines is currently the most widespread way to generate PC-based, interactive, real-time applications. more
Gulliver’s Box
Exhibits
Mixed Reality installation with visitors live projected as 3D figures. more
Living Room
Exhibits
"LivingRoom" is a multimedia installation that comes alive with the contributions of its users. The open infrastructure provides an opportunity for interaction with new media ranging from playful experiences to educational project work. more
Living Room
Media Art and Architecture
"LivingRoom" is a multimedia installation that comes alive with the contributions of its users. The open infrastructure provides an opportunity for interaction with new media ranging from playful experiences to educational project work. more
LibroVision - Gesture Controlled Virtual Book
Exhibits
Research findings in the field of computer vision constitute the basis for invisible human-computer interfaces that make possible an intuitive information exchange with media. more
Networked Portrait
Exhibits
Networked Portrait presents a contemporary portrait diptych composed of two 3D models. The portraits appearance and orientation can be changed by the user in real-time. This is achieved by physically manipulating the surface of the portrait mesh through a... more
Drehscheibe Linz (Linz Hub)
Information Design
Architectural Visualization of the “Linz Hub” Transportation Interface Using the ARSBOX at the Ars Electronica Center more

2002

I.L.V.O. Santo Stino - Video
Information Design
A promotional video created for the staging of the virtual groundbreaking ceremony of a new logistics center makes it possible to take a virtual stroll through the facility in the Ars Electronica Center’s CAVE. more
Landesausstellung Friesach - VR
Exhibits
Interactive exhibition design – Expo 2002 in Friesach as an example of the conception and design of exhibitions on the basis of virtual reality models. more
Province Expo in Friesach - Video Works
Exhibits
Videos for installations at the Province of Carinthia’s Expo 2002 in Friesach more
Zukunftszentrum Innsbruck
Exhibits
Conceptualization and execution of the exhibition level at the Future Center in Innsbruck. more
Zukunftszentrum Innsbruck
Media Art and Architecture
Conceptualization and execution of the exhibition level at the Future Center in Innsbruck. more
Mosaic
Information Design
Video installation as part of an exhibition at the Future Center in Innsbruck. more
Aussichtsposten (vantage points)
Exhibits
This installation illustrates the concept of Augmented Reality and offers users the opportunity to playfully explore it.
more
INSTAR
Information Design
Information and Navigation Systems Through Augmented Reality – a research project to develop mobile augmented reality applications. more
VR Flip Chart
Exhibits
The VR Flip Chart is a multifunctional piece of office furniture that performs a wide variety of office functions in tandem with the ARS BOX, a virtual reality system developed at the Ars Electronica Futurelab. more
The Hidden World of Noise and Voice
Exhibits
Ars Electronica Futurelab guest artist Golan Levin came up with a totally new approach to the visualization of sounds in a multi-user augmented reality system. more
Info-Benches
Exhibits
Augmented reality information system – the technology and content of this installation thematicize approaches to so-called augmented reality. more
Design of the Museum of the Future’s façade
Media Art and Architecture
The Ars Electronica Futurelab’s Reinhold Bidner used the depiction of a robot developed by Japanese designer Tatsuya Matsui to convey the message “Face the Future.” more
Imagining - Urbis
Exhibits
Projection-based interface for the visualization of cultural content in a dynamic three-dimensional environment for the “Urbis” museum project in Manchester.
more
I.L.V.O. - Santo Stino
Information Design
A CAVE application to visualize an international logistics center. more
XEDIT
Information Design
A portable linear recording studio featuring full editing capabilities on a handheld PC. more
Gesichtsraum (FaceSpace)
Media Performances
Interactive CAVE-Application... more
MM-Framework for Embedded Linux
Information Design
in cooperation with SIEMENS CT/SE2 more

2001

Cyber-Couple
Information Design
3-D modeling of a cyber-couple for the cover of the Austrian magazine “Format.” more
The MATRIX
Information Design
Control software for complex art applications. more
solarCity
Information Design
Virtual Reality application for the visualization of Linz’s new “solarCity” neighborhood in the CAVE at the Ars Electronica Center. more
Rueckprojektion
Exhibits
An installation as a walk-through negative image of an object that exists exclusively as a virtual process; executed in conjunction with the Artist-in-Residence Program. more
Melk Monastery
Information Design
Interactive exhibition design – strategies for the presentation of objects and content in an exhibition context using the example of the Melk Monastery’s collection. more
Telesymphony
Media Performances
Golan Levin, a participant in the Artist-in-Residence Program, delivers a concert performance played out exclusively via the ringing of the audience’s cell phones. more
Future Office Project
Information Design
Strategies and concepts for the workplace of the future are implemented in the form of prototypes suitable for everyday use. more
Quelle Promotional Video
Information Design
Promotional video for Quelle AG more
Sperm Race
Information Design
Internet platform for the presentation and documentation of the “Sperm Race” project featured at “Next Sex,” the 2000 Ars Electronica Festival. more
Via Donau
Information Design
Virtual Reality application for the visualization of an inland navigation vessel and its loading procedures for the "via donau" transport development company. more

2000

Processing Images
Exhibits
“Processing Images” by Ofelia da Silva Zaragoza Malheiros is an attempt to teach the computer to see. more
Sunflower
Information Design
Computer animation of a sunflower more
AEC Façade Design
Media Art and Architecture
The striking “Face the Future” motif on the Ars Electronica Center’s façade facing the Danube made a colorful programmatic statement within the cityscape of Linz. more
Architectural Model – Province Expo 2000
Exhibits
Walk-through computer model of the design concept Hans Hoffer developed for the Province of Upper Austria’s Expo 2000 in Wels. more
Millennium Park
Media Performances
Multimedia science-fiction story and Internet observatory of the turn of the millennium, produced by TNC Network, Ars Electronica Center and ORF. more
HAME
Exhibits
HAME by Laura Beloff, a project that thematicizes hysteria and boredom, was produced as part of the Artist-in-Residence Program. more
TimeExplorer
Exhibits
Multidimensional multimedia installation for the Province Expo 2000 in Wels. more
SIEMENS - HYBREX
Information Design
3-D enhancement of a HYBREX simulator for fine rolling mills in a virtual environment and modification of the simulator for the CAVE. more
TimeExplorer & RaumZeitSpiegel - Documentation
Information Design
Digital documentation of the exhibition concept and the installations produced by the Ars Electronica Futurelab for “Time,” the Province of Upper Austria’s Expo 2000 in Wels. more
RaumZeitSpiegel
Exhibits
Installation on “Time,” the theme of the Province Expo in Wels. more
VAI Training Simulator
Information Design
Virtual reality simulator of a continuous casting plant for industrial steel processing. more
Tug of War
Exhibits
Interactive tug of war – an installation developed for the Playzone of the Millennium Dome in London, it thematicizes the relationship between human and computer. more
Wifi - unitM
Media Art and Architecture
“User-sensitive information architecture” – prototype of an interactive building as a networked media art project at the nexus of man, media and machine. more
Face ŕ Face
Media Performances
An attempt to develop virtual personalities in the CAVE environment, carried out as part of the Artist-in-Residence Program. more
Active Score Music - Scribble, Small Fish Tale (DVD)
Information Design
Documentation of a concert performance by artists Masaki Fujihata and Golan Levin that explored the synesthetic connections of sound and image. more
Siggraph 2000
Exhibits
Presentations by the Ars Electronica Futurelab at the SIGGRAPH 2000 international computer graphics trade show. more

1999

Confetti in Klangtheater GanzOhr
Media Performances
Sound theater for kids in conjunction with the television series Confetti TiVi and the “Klangtheater GanzOhr” project. more
video.aec.at
Information Design
Webcams in the Ars Electronica Center. more
TeleZone
Exhibits
“TeleZone” is a robotic installation with Internet components that enable the Web community to build a city, view it, and fill it with social life. more
Virtual Heavy Plate Mill
Information Design
A hot rolling mill along with its entire architectural setting is transposed into the virtual reality of the CAVE. more
Cave
Media Performances
The CAVE project by Peter Kogler originated within the framework of the Artist-in-Residence Program. more
Nomads
Exhibits
NOMADS is an installation that invites visitors to take a virtual ride through fantasy architectures and acoustic spaces. more
Lentos Visualization
Information Design
Architectural visualization of the new facility housing the Lentos Museum
more
WHY SYNC?
Information Design
In this sound installation by Rupert Huber, a website functions as a musical score instrument. The image of a pebble-strewn riverbank forms the interface through which individual compositional elements can be combined. more
Humphrey Unreal
Exhibits
The “Humphrey” virtual reality station enables users to get a glimpse of a potential future of the Ars Electronica Center. more
Mindsweeper
Media Performances
A multi-user sound and video game experience – “Capture the Bandwidth!” more
Sinus Objektbau - Körnerpark
Information Design
Architectural visualization of a residential construction project as an interactive, walk-through virtual reality environment in the Ars Electronica Center’s CAVE. more
Architec Tours
Exhibits
A Virtual Outing through the Millennium Dome’s Worlds of Experience. more
OEDIPUS
Media Performances
A computer-interactive staging of the play “Oedipus” premiered at the Phoenix Theater. more

1998

World Skin
Exhibits
“World Skin” by Maurice Benayoun is an interactive CAVE installation that takes visitors on a “photo safari” into a land of warfare. It received the Golden Nica Prize for Interactive Art at the 1998 Prix Ars Electronica. more
Klangtheater GanzOhr
Media Performances
“Klangtheater GanzOhr” (Sound-Theater AllEars) is a theater of hearing into which computer animation sequences have been integrated as visual elements. more
ORF – Guidance System
Media Art and Architecture
The ORF guidance system provides detailed and comprehensive information for visitors to the ORF’s Upper Austria Regional Studio. more
Speednet
Information Design
Speednet was a multidimensional platform for a high-speed Internet field test on the basis of ADSL. more
Wittmann
Information Design
A simulation of a robot unit featuring an innovative programming device was visualized in the form of a virtual menu control in the CAVE. more
BIKE
Exhibits
Computer generated short film more

1997

Fronius
Information Design
High-speed video technology is applied to research on welding equipment, and the results are visualized in the CAVE. more
open X / Exhibition Design
Exhibits
With “openX,” Ars Electronica ‘97 offered network artists a spacious temporary laboratory for the development of new forms of presentation. more
Visible Human
Exhibits
An elevator ride through the human body is visualized on the basis of data from the “Visible Human Project.” more
Low Cost VR
Information Design
The “Low Cost VR” program emerged from the effort to generate PC-based, interactive, real-time applications with the help of game engines. more
Muehlkreis Expressway – A7 – Bindermichl
Information Design
In the CAVE environment, city planners were able to experience and improve the results of a proposed urban architectural project—including changes that it would bring to the city’s soundscape. more

1996

Bouleuterion of Miletus
Information Design
“Bouleuterion of Miletus” is an early example of the reconstruction of Greek architectural masterpieces in the form of three-dimensional computer models. more
MCE – Turbine
Information Design
A prototype of a turbine designed by the firm MCE was visualized in the CAVE at the Ars Electronica Center. The application is an early example of industrial simulation in the CAVE environment. more
Mobile Workshop (Siemens’ 150th Anniversary)
Information Design
“Mobile Workshop” was one of the world’s first networked CAVE environments. On the occasion of Siemens’ 150th anniversary celebration in Berlin, it provided a glimpse into the future of communications and work. more
Apollo 13
Exhibits
An elevator ride into outer space—during the elevator’s ascent, the cabin seems to smash through the roof of the Museum of the Future. more
Humphrey
Exhibits
“Humphrey” is no conventional flight simulator. It’s a special construction that lets users fly through virtual worlds. more
AEC-Lift
Media Art and Architecture
Based on an idea from Roy Ascott, computer animation sequences were created for the elevator of the Ars Electronica Center. more