The Kids’ Research Laboratory that opened in mid-January 2015 is the Museum of the Future’s high-tech playground for youngsters age 4-8.
A school project must not always be limited to the walls of the classroom. Dejan Markovic, student of the Technical College Traun, used the infrastructure of the Deep Space at the Ars Electronica Center for the presentation of his self-made panoramic pictures.
Once a year, the Ars Electronica Center invites its ambassadors to come to Linz – to not only to inform about new offers in the coming school year, but especially to get feedback and suggestions from the teachers themselves. A review of the 4th AEC Ambassador Day.
(Deutsch) Drei Volksschulklassen besuchen in diesem Schuljahr das Ars Electronica Center mehrmals und erleben es so besonders intensiv als ungewöhnlichen Lernort. Gerda Hörschläger von der VS Pöstlingberg und Andrea Fröhlich vom Team Bildung & Vermittlung berichten von Erfahrungen und Intention dieses Angebots.
Attentive observation, independent experiments and inquisitive research. Playful and without learning pressure children between 4 and 8 years explore scientific phenomena and technological applications at the exhibition “KET – Kids Experience Technology” of the KET-tour project 2012-2015.
Introducing children and young people to science and technology in a sporting atmosphere, that’s the goal of the FIRST LEGO League. This year the Austria-edition will take place again at the Ars Electronica Center.
“Is it always the case that you are getting so thirsty?”, Julia asks while the brain computer interface is being removed together with its wiring from her head. The pupil has just successfully painted her first picture with the power of her mind only.
Students of the HLW school in Steyr have recently visited the Ars Electronica Center to make use of the Eyetracker at the BrainLab. Check out what they needed it for.
In the exhibition “KET – Kids experience Technology” at the Ars Electronica Center children between 4 and 8 years draw attention to various topics in natural science and technology in a playful way without learning pressure.