With its jumbo-format wall & floor projections and built-in laser tracking system, Deep Space 8K presents challenging infrastructure to media artists. As they go about adapting existing works and, above all, designing installations custom-made for this space, they’re entering artistic terra incognita. The position of visitors amidst the projection surface and participation by them call for a well-thought-out aesthetic composition and concepts for the resulting dynamics. The Deep Space is also the ideal platform when it comes to current media art: Here you can watch excellent animation of the international media art competition Prix Ars Electronica.
Alchemical authors have compared the “prima materia” to everything. To male and female, to the hermaphroditic monster, to heaven and earth, to body and spirit, chaos, microcosm, and the confused mass. It contains in itself all colors and potentially all metals. There is nothing more wonderful in the world, for it begets itself, conceives itself, and gives birth to itself.Read More Prima Materia – a stereoscopic audiovisual journey
The starting point for the work “Movie Puzzle” are clips of animations of the Czech filmmaker Jan Švankmajer. The film clips are shown in nine equal parts at the bottom of Deep Space in random fragmentation. The parts can be moved by entering and moving in space. The aim is to build the nine ever-changing parts back into a complete video together.Read More Cooperative Aesthetic – Movie Puzzle
In “Geometric Soundscape” the relationships between sound, visualization, motion and position are to be tested in space.Read More Cooperative Aesthetic – Geometric Soundscape
Colour Bars is an interactive work by Gerhard Funk, director of Linz Art University’s Timebased and Interactive Media program, and Christoph Frey (Sound). Visitors to this installation jointly endeavor to define a particular shade of color.Read More Cooperative Aesthetic – Colour Bars