Kids’ Research Laboratory



“Play is the highest form of research.”

Albert Einstein

A total of eleven stations open at the Kids’ Research Laboratory the opportunity to tinker, make music, draw, program and experiment. The principle on which this approach is based is the concept of “homo ludens”— investigating, discovering and comprehending via game playing.

There’s no prescribed path through the exhibits; instead, kids move about the space freely, guided by their own interests. Hands-on encounters with unusual devices and fascinating experimental installations are the young explorers’ gateways to discovery across Ars Electronica’s entire thematic spectrum: the interplay of the virtual and the real world, the enchantment of light and shadow, what goes on inside high-tech gadgets, construction & programming, and the human-machine relationship. Naturally, there’s lots of fun stuff to try out and play around with, but there’s also much to observe, to consider and to discuss. After all, that’s the whole point of a research lab—giving some thought to extraordinary phenomena, recognizing interrelationships, testing new possibilities and deriving insights that will be useful in the future. This also applies to the young researchers’ activities in the Ars Electronica Center.

Kids’ Research Laboratory for kids aged 4 to 8
open on SAT/SUN/official holidays from 10 AM–5:30 PM
on Upper Austrian holidays (except MON) additionally 9 AM–4:30 PM

Please ask for group visits under 0732.7272.51 or


“There’s a natural link between this fun way of dealing with high tech and children’s magical, creative, inspiration-driven worldview.”

Read more about the Kids’ Research Laboratory in an interview with Nicole Grüneis of the Ars Electronica Center’s Education and Cultural Communication department on our Ars Electronica Blog.

Supported by:




Space Station

At the Space Station, kids can have fun discovering our amazing universe. An array of boxes contains instructions and experiments that acquaint youngsters with various topics having to do with outer space.

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Analog 3-D Printer

The Kids’ Research Lab features an analog 3-D printer that makes it easy for youngsters to comprehend how this process works.

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Scratch Jr.

The point of the Scratch Jr. app is to provide kids with a simple, playful way to get their first taste of computer programming.

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Freqtric Drums

Freqtric Drums turns kids’ own bodies into musical instruments, and lets them design pieces of music via skin contact.

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Discoverer Ship

With colorful sheets of paper and the shape of the Ars Electronica Center fresh from the laser printer as their raw materials, any child can fold his/her own Discoverer Ship and then form and decorate it further.

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Incident Light Microscope

This microscope illuminates from above instead of below, which offers a big advantage: the objects being studied don’t have to be prepared in ultra-thin slices.

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This extraordinary musical instrument designed by Maywa Denki, a Japanese artists’ collective, sounds like a theremin, an electronic musical instrument invented in 1919.

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With this “magic lantern,” kids can generate all the colors of the rainbow as well as multi-hued silhouettes in a variety of sizes.

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These cute little robot bees have push-buttons on their back that let kids program sequences of movements.

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Sticker Modeller

This digital drawing board lets kids design perfectly symmetrical stickers.

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Makey Makey

A spoon or a plant, a piece of fruit or a human being – simply touching them with your hands produces sounds and tones.

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