Christopher Lindinger

Christopher Lindinger

Director Research & Innovation

christopher.lindinger@aec.at

 

Christopher Lindinger studied Computer Science at the University of Linz and Cultural Management in Salzburg. He worked as scientist in the field of Virtual Reality research and supercomputing visualization in Chicago and as developer for the game industry. Since 1997, based on his activities in the field of digital art, he is affiliated with the Ars Electronica and currently holds the position of the director of research and innovation in the Ars Electronica Futurelab. Beside this activity, he works as a consultant for companies and governmental organizations, teaches at several universities in Germany and UK.

  • Mara, M., Lindinger, C.: Talking to the RoboCar - New Research Approaches to the Interaction between Human Beings and Mobility Machines in the City of the Future; In G. Stocker, C. Schöpf, & H. Leopoldseder (Eds.), Post City - Habitats for the 21st Century; Ars Electronica 2015, Festival for Art, Technology, and Society, Ostfildern, Hatje Cantz 2015.
  • Lindinger C.: Die Killerapp und ihre Geschwister; In Pümpel S.: IMPULSE Rückblick, Einblick, Ausblick; Austria Wirtschaftservice: 2014.
  • Gardiner M., Lindinger C., Ogawa H., Hörtner H., Stocker G.: Project Genesis; In Bureaud A., Malin R., Whiteley L.: Meta-Life - Biotechnologies, Synthetic Biology, ALife and the Arts; Leonardo ebook series, 2014.
  • Mara M., Appel M., Ogawa H., Lindinger C., Ogawa E., Ishiguro H., Ogawa K.: Tell me your story, robot - Introducing an android as fiction character leads to higher perceived usefulness and adoption intention; In Proceedings of the 8th ACM/IEEE International Conference on Human-Robot Interaction, IEEE Press: 2013, pp. 193-194.
  • Lindinger C., Mara M., Obermaier K., Aigner R., Haring R., Pauser, V.: The (St) Age of Participation - Audience involvement in interactive performances; Digital Creativity, October 2013, 24(2), pp. 119-129.
  • Appel M., Richter T., Mara M., Lindinger C., Batinic B.: Whom to tell a moving story? Personality and persuasion profiling in the field of narrative persuasion; In C. P. Haugtvedt & D. Ewoldsen (Eds.), Proceedings of the 6th International Conference on Persuasive Technology; Persuasive Technology and Design, Enhancing Sustainability and Health, ACM Conference Proceedings: 2013.
  • Hörtner H., Gardiner M., Haring R., Lindinger C., Berger F.: Spaxels, Pixels in Space – A Novel Mode of Spatial Display; Proceedings of International Conference on Signal Processing and Multimedia Applications, SIGMAP 2012.
  • Mara M., Appel M., Lindinger C., Ogawa H., Haring R.: Silhouettes of the active self - Using the “Shadowgram” to facilitate discussions about environmental behavior; Proceedings of 6th International Conference on Persuasive Technology (Persuasive 2011), Springer 2011.
  • Haring R., Lindinger C., Hörtner H., Kato H.: Gulliver‘s World; In: A Touch of Code: Interactive Installations and Experiences, Gestalten Verlag, Berlin, 1. Auflage, April 2011.
  • Ogawa H., Mara M., Lindinger C., Gardiner M., Haring R., Stolarsky D., Ogawa E., Hörtner H.: Shadowgram: A Case Study for Social Fabrication through Interactive Fabrication in Public Spaces; Proceedings of the Sixth International Conference on Tangible, Embedded, and Embodied, Interaction (TEI’11), ACM 2011.
  • Gardiner M., Haring R., Ogawa H., Lindinger C., Stolarsky D., Mara M., Ogawa E., Hörtner H.: Social Brainstorming via Interactive Fabrication Proceedings of the 8th Int. Conference on Advances in Computer Entertainment Technology, (ACE '11), ACM 2011.
  • Gardiner M., Ogawa H., Lindinger C., Haring R., Ogawa E., Mara M., Hörtner H.: SWITCH: Case study of an Edutainment Kit for Experience Design in Everyday Life; Proceedings of the Sixth International Conference on Tangible, Embedded, and Embodied, Interaction (TEI’11), ACM 2011.
  • Haring R., Ogawa H., Böhm B., Lindinger C., Hörtner H.: GeoCity Mobile: Extending boundaries of Urban Discourse; Processings of 2nd AmberConference (Amber10), 2010, Istanbul, Turkey, 2011.
  • Posch I., Ogawa H., Lindinger C., Haring R., Hörtner H.: Introducing the FabLab as interactive exhibition space. IDC 2010.
  • Haring R., Ogawa H., Lindinger C., Hörtner H. Afshar S., Stolarsky D.: The city at hand: media installations as urban information systems. NordiCHI 2010.
  • Kuka D., Elias O., Martins R., Lindinger C., Pramböck A., Hörtner H., Brandl P.: DEEP SPACE: High Resolution VR Platform for Multi-user Interactive Narratives. ICIDS2009.
  • Lindinger, C., Haring, R., Hörtner, H., Kuka, D., Kato, H.: Multi-User Mixed Reality System ‘Gulliver’s World’: A Case Study on Collaborative Edutainment at the Intersection of Material and Virtual worlds; In: Virtual Reality, Volume 10, Issue 2 (September 2006), London: Springer, pp. 109-118.
  • Kuka, D.,  Lindinger, C.,  Hörtner, H.,  Berger, F.,  Zachhuber, D.: Applying ‘Second Life’ to a CAVETM-like System for the Elaboration of Interaction Methods with Programmable Interfaces; International Conference on Computer Graphics and Interactive Techniques ACM SIGGRAPH 2007, San Diego, California, SESSION: Human-Computer Interaction (HCI), Article No. 157, New York: ACM.
  • Narzt, W., Pomberger, G., Ferscha, A., Kolb, D., Müller, R., Wieghardt, J., Hörtner, H., Haring, R., Lindinger, C.: Addressing Concepts for Mobile Location-Based Information Services; Invited Paper at the 12th International Conference on Human-Computer Interaction HCI 2007, Beijing, China.
  • Lindinger, C., Haring, R., Hörtner, H., Kuka, D., Kato, K.: Mixed Reality Installation 'Gulliver’s World': Interactive Content Creation in Nonlinear Exhibition Design; In: Göbel, S., Malkewitz, R., and Iurgel, I. (Eds.): TIDSE 2006, LNCS 4326, Berlin Heidelberg: Springer, pp. 312 – 323.
  • Narzt, W., Pomberger, G., Ferscha, A., Kolb, D., Müller, R., Wieghardt, J., Hörtner, H., Lindinger, C.: Augmented Reality Navigation Systems; In: C. Stephanidis (Eds..): Universal Access in the Information Society, Volume 4,  Issue 3 (February 2006), Berlin Heidelberg: Springer, pp. 177-187.
  • Qui T., Duy Nguyen T., Mallawaarachchi A., Xu K., Liu W.,  Ping Lee C., Cheok A., (National University of Singapore); Lindinger C., Ziegler G., Haring R., Ziegler W., (Ars Electronica Futurelab); Kato H., (Osaka University): Magic Land: Live 3D Human Capture Mixed Reality Interactive System,  Japan CHI 2005.
  • Berger, F., Hörtner, H., Lindinger, C., Maresch, P.,  Plösch, R., Pomberger, G., Praxmarer, R, Ziegler, W.; ARSBOX and Palmist – Technologies for Digital Mock-up Development in Immersive Virtual Environments; In: Proceedings of IASTED International Conference on Internet and Multimedia Systems and Applications - EuroIMSA 2005 (February 21 – 23), Grindelwald, Schweiz: ACTA Press, pp. 521-526.
  • Narzt, W., Pomberger, G., Ferscha, A., Kolb, D., R. Müller, J. Wieghardt, Hörtner, H., Lindinger, C.: A New Visualization Concept for Navigation Systems; 8th ERCIM Workshop: User Interfaces for All (UI4All), Vienna, Austria; In: Springer LNCS Proceedings: User-Centered Interaction Paradigms for Universal Access in the Information Society, Vol. 3196 (June 2004), pp. 440-451.
  • Lindinger C., Marsch P.: Future Elevation; In Schöpf, C., Stocker, G. (Hg.): Ars Electronica 2004. Timeshift – Die Welt in 25 Jahren, Ostfildern-Ruit: H. Cantz: 2004.
  • Berger, F., Lindinger, C., Ziegler, W.: „VRizer – Using Arbitrary OpenGL Software in the CAVE or other Virtual Environments”; In: Pape, D., Roussos, M., Anstey, J. (Eds.): Proceedings of Virtual Reality for Public Consumption, IEEE Virtual Reality Workshop, Chicago, 2004.
  • Narzt W., Pomberger G., Hörtner H., Lindinger C., Kolb D., Müller R.: Pervasive Information Acquisition for Mobile AR-Navigation Systems; Conference Proceedings of the  Fifth IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2003), Santa Cruz, California, 2004.
  • Maresch P., Praxmarer R., Lindinger C., Hörtner H.:  Digital Mock-up; Technologies used in Combination with Handheld-controlled Stereoscopic Presentation Media; Conference Proceedings of the  Computer-Simulation in Automotive Engineering (CAE03) Conference,  Graz,  2003.
  • Lindinger C., Jalsovec A.: Experiencing the Virtual Space; Conference Proceedings of the  Siggraph Campfire, Utha, 2002.
  • Hörtner H., Maresch P., Lindinger C., Pomberger G., Pinger H.: 3D Simulation of Industrial Production Processes in a Virtual Continuous Casting Environment; Conference Proceedings ofthe VRIC, Virtual Reality International Conference, Laval France, 2001.
  • Art University Linz (2003-2010, Lecturer, Guest Professor)
  • University of Applied Arts Vienna (2008, 2010, Lecturer)
  • University of Applied Science Graz (2005 – 2015, Lecturer)
  • University of Applied Science St. Pölten (2003 - 2005, 2010, Lecturer)
  • University of Applied Science Hagenberg (2002 -2006, Lecturer)
  • Peter Behrens School for Architecture (2004 -2007, Lecturer)
  • Danube University Krems (2008 - 2010, 2015, Lecturer)
  • Ravensbourne College London (2001 – 2004, Lecturer)
  • University of Illinois at Chicago (2000, Tutor, Lecturer)
  • Johannes Kepler University Linz (2000, 2002, 2014, Tutor, Lecturer)
  • AT: SEAD-Salzburg Experimental Academy of Dance, Anton Bruckner University for Music, Drama and Dance Linz, Academy of Fine arts Vienna, Technical University of Vienna, University of Music and Performing Arts Vienna, University College of Education of the Diocese of Linz, New Design University St. Pölten, Technical University Graz.
  • DE: University Stuttgart, UDK Berlin, HFG Schwäbisch Gmünd, University of Art and Design Offenbach am Main, Merz Academy Stuttgart, Academy of Media Arts Cologne, HFG Karlsruhe, Art University Weißensee Berlin, University of Applied Science and Arts Dortmund.
  • CH: FHNW Academy of Art and Design, Zürich University of Arts, Lucerne University of Applied Science and Arts.
  • IRL: Trinity College Dublin, MIT Media Lab Dublin.
  • UK: AA School of Architecture London, King’s College London, Royal College of Arts London.
  • AU:  Queensland University of Technology Brisbane, RMIT University Melbourne.
  • SG:   National University of Singapore, Nanyang Technological University Singapore.
  • US:   School of the Art Institute of Chicago, New York University, Parsons School of Design NY, MIT Media Lab Boston.