Category

Ars Electronica Center

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Opening and Introduction Parcours

Kicking off the festival is an elaborate Opening and Introduction Parcours with Gerfried Stocker (Ars Electronica) presenting numerous projects and festival venues, and thus a perfect opportunity to get an overview and to meet & greet artists and curators.

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Spaceship Earth

Spaceship Earth focuses on satellite images and the incredible depth of information inherent in these astonishing pictures, as well as artistic interpretations of their themes.

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Highlight Tour Ars Electronica Center

Join us on a tour of Linz’s newest neighborhood, PostCity. Besides sightseeing, we’ll be facing some highly topical issues at the nexus of art, technology and society.

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Connecting Cities: Deep City

Deep City is a data visualization experiment investigating the collective information that defines a city’s present and future.

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Connecting Cities: blindage.

blindage. is the french word for a wall, a shield or an envelope, which protects what’s inside. The project focuses on the use of digital masks by contemporary human beings.

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Connecting Cities: Flame

Flame wants to give the fire back to the people, to help them forge the tools of the new century, and to burn to the ground the institutions that restrain them, if necessary.

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Connecting Cities

The projects by Connecting Cities Network aim to establish urban media façades as open platforms for citizens to engage in participatory city-making processes.

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Deep Space 8K: Making of

As much sophisticated knowhow on the part of Ars Electronica Futurelab engineers went into the conception of Deep Space 8K as high-performance technology went into that concept’s execution.

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Deep Space 8K: The Soul of the Cube

The Soul of the Cube (SOTC) is a virtual being, an abstract creature that is visible in between applications, it is both a “host” and the inner self of its complex infrastructure.

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Deep Space 8K: White Point

*White Point* is based on the premise that the observer is situated in the vanishing point. Visitors thus seem to move into the center of the light inside this single pixel

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Deep Space 8K: TIME OUT

All three works are takes on “cooperative aesthetics” in which visitors to Deep Space 8K explore the changes their own movements bring about in the displayed projections and, in some instances, on the acoustic level too.

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Deep Space 8K: GameSpace

GameSpace turns the Ars Electronica Center’s Deep Space 8K into an interactive multiplayer gaming arena.

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Deep Space 8K: Timelapse

Combining highly detailed, fast-forward motion pictures with the extraordinarily high degree of resolution in Deep Space 8K opens our eyes to everyday events that we’ve never seen in this form before.

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Deep Space 8K: Post Refugee City

*Post Refugee City* records the realities of everyday life in a refugee camp—in this case, Al Zaatari in Jordan—and represents an effort to find new ways to deal with such modern-day mass migration.

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What Does Peace Look Like?

The Alfred Fried Photography Award is more than just a photo contest; it’s the world’s only competition that asks entrants to visually answer the question of what peace looks like.

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Deep Space 8K: What Does Peace Look Like?

The Alfred Fried Photography Award is more than just a photo contest; it’s the world’s only competition that asks entrants to visually answer the question of what peace looks like.

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g.tec medical engineering

g.tec medical engineering (AT) develops and manufactures award-winning hardware and software for biosignal progressing so that severely disabled people are able to communicate.

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SEE-KID

The medical computer scientists Thomas Kaltofen and Sara Ivcevic of the RISC Software GmbH (AT) present new developments of their company.