About Ars Electronica Futurelab
ORI* – Masterclass Open call
Calling individuals with a strong interest in folding/origami, and at least one of [art, design, engineering, fashion, mathematics, robotics, architecture, and 3D printing], or related fields.
Join Ars Electronica Futurelab’s key researcher Matthew Gardiner and his team of ORI* researchers in the ORI*LAB at the Ars Electronica Festival.
We have been researching and developing new technologies for bespoke design and production of complex folding patterns. We are now making things that are almost impossible to make by other methods. This is a unique opportunity to learn, design and create your own prototype with our new ORI*software, and Niwashi (large scale 3D printer).
The ORI*LAB team will mentor and assist you with your concept and prototype from beginning to end. If you are interested, apply immediately, this is a short call, and share within your networks.
Where: ORI*LAB, Alchemists of Our Time, Ars Electronica Festival, Post City, Linz, Austria
Dates: 8-12 September 2016
Places: Maximum of 8 participants
Deadline: 30th July 2016
Apply online https://orilab.wufoo.com/forms/zqpcrhg1dcpaal/ with, your name, contact info, 100 word max statement why, and portfolio/website showing at least 3 of the best examples of your work. This can take on any form, even a dropbox link to images, we are interested in your content, not the presentation. Information provided will be treated confidentially.
Pre-requisites: experience with Rhino and Grasshopper preferred.
Provided: admission to masterclass, materials
Not provided: travel, accommodation.
Matthew Gardiner’s ORI* is funded by the FWF PEEK program, in cooperation with Ars Electronica Futurelab.
Ars Electronica Futurelab focuses on the future at the nexus of art, technology and society. We consider our works as sketches of possible future scenarios in art-based, experimental forms. In this way, we are aiming at developing contributions through methods and strategies of applied science, the results of which reveal new knowledge and experiences of societal relevance in art and science. The lab’s team bases its work commitment upon transdisciplinary research and work which results in a variety of different disciplines at the lab. Having Artists and Researchers from all over the globe collaborating with – and taking residencies at – the Ars Electronica Futurelab, is fundamental to this Atelier/Laboratory. Our range of services concentrates on expertise developed throughout the years in fields such as media art, architecture, design, interactive exhibitions, virtual reality and real-time graphics.
The team consists of about 25 members from different disciplines such as architecture, biology, chemistry, graphics, informatics, art, media design, media technology, music, physics, sociology, telematics, etc.
Transdisciplinary work is not just an aspired method but a living reality which has been existent here for 16 years and transcends a mere cooperation of a few artistic disciplines.
(Linz, 21.10.2011) At this year’s Caeasar Gala, the Ars Electronica Linz GmbH was awarded the Upper Austrian communications award “Caesar” in the category “Event” for the exhibition tent “Linz Changes”. The innovative exhibition which provides unusual and fascinating insights into the living space of Linz was commissioned by Unternehmensgruppe Linz and was recently displayed at […]Read More
The Animago competition was held for the tenth time in 2006 by Digital Production magazine. This is the most important award for excellence in digital content creation in German-speaking Europe according to animago.com. Linz’s Ars Electronica Futurelab took 2nd Place in the Professional/Interactive/Realtime category for its Schönbrunn project.Read More
The official Austrian contribution to the summit promoted awareness of the importance of high-quality digital content on the part of heads of state, government officials, managers of multinational corporations and representatives of NGOs. More than 500 delighted guests attended the World Summit Award Gala on opening night of the UN World Summit on the Information […]Read More
(Wien, 21.9.2005) Out of 275 submissions, the jury chose the “Staatspreis für Multimedia & e-Business 2005” (National Award for Multimedia and e-Business). It was awarded to the Ars Electronica Futurelab for “Gulliver’s World”. This edutainment was also nominated for the “World Summit Award” (WSA) as one of the40 best new media products in the world. […]Read More
The Ars Electronica Futurelab, together with designer Scott Ritter, received the Adolf-Loos-Staatspreis in the “Experimental Design” category for the project “Future Office Table”. On Monday, October 6, 2003, the winners of the Adolf-Loos-Staatspreis for Design 2003 were announced at an award ceremony.Read More
The Ars Electronica Futurelab was awarded an Award of Distinction in the Prix Ars Electronica.net category for the project “TeleZone”. “TeleZone” is a robotic installation with Internet components that enable the Web community to build a city, view it, and fill it with social life. The “TeleZone” installation is a unique blend of virtual and […]Read More
Sorry, this entry is not available in EnglishRead More
Mara, M. & Appel, M. (2015). Effects of Lateral Head Tilt on User Perceptions of Humanoid and Android Robots. Computers in Human Behavior. pp. 326 – 334 Link: http://www.sciencedirect.com/science/article/pii/S0747563214004774Read More
Raviola, E. & Schnugg, C. (2015) Fostering creativity through artistic interventions: two stories of failed attempts to commodify creativity. In: Ulla Sköldberg, Jill Woodilla and Ariane Berthoin Antal (Eds) Artistic Interventions in Organizations. Research, theory and practice. New York: Routledge, pp. 90-108. Link: https://www.routledge.com/products/9781138821132Read More
Schnugg, Claudia (2014),”The organisation as artist’s palette: arts-based interventions”, Journal of Business Strategy, Vol. 35 Iss 5 pp. 31 – 37 Link: dx.doi.org/10.1108/JBS-02-2013-0015Read More
Appel, M. & Mara, M. (2013). The persuasive influence of a fictional character’s trustworthiness. Journal of Communication, 63, pp. 912-932. Link: http://onlinelibrary.wiley.com/enhanced/doi/10.1111/jcom.12053/Read More
Appel, M., Richter, T., Mara, M., & Lindinger, C., & Batinic, B. (2013). Whom to tell a moving story? Personality and persuasion profiling in the field of narrative persuasion. In Proceedings of the 6th International Conference on Persuasive Technology. ACM Press. Link: http://dl.acm.org/citation.cfm?id=2467803.2467809&coll=DL&dl=GUIDE&CFID=463334810&CFTOKEN=80488189Read More
Lindinger, C., Mara, M., Obermaier, K., Aigner, R., Haring, R., & Pauser, V. (2013). The (St)Age of Participation: Audience involvement in interactive performances. Digital Creativity, 24, pp. 119-129. Link: http://www.tandfonline.com/doi/full/10.1080/14626268.2013.808966#.VI7oO3sRB8ERead More
Mara, M., Appel, M., Ogawa, H., Lindinger, C., Ogawa, E., Ishiguro, H., & Ogawa, K. (2013). Tell me your story, robot: introducing an android as fiction character leads to higher perceived usefulness and adoption intention. In Proceedings of the 8th International Conference on Human-Robot Interaction (pp. 193-194). IEEE Press. Link: http://dl.acm.org/citation.cfm?id=2447556.2447633&coll=DL&dl=GUIDE&CFID=463334810&CFTOKEN=80488189Read More
Horst Hörtner, Matthew Gardiner, Roland Haring, Christopher Lindinger, Florian Berger. “Spaxels, Pixels in Space – A Novel Mode of Spatial Display” In: Proceedings of International Conference on Signal Processing and Multimedia Applications, SIGMAP 2012, SciTePress Digital Library.Read More
Ogawa, H., Mara, M., Lindinger, C., Gardiner, M., Haring, R., Stolarsky, D., Ogawa, E., & Hoertner, H. (2012). Shadowgram: A Case Study for Social Fabrication in Public Spaces. In Proceedings of the 6th International Conference on Tangible, Embedded and Embodied Interaction (pp. 57-60). ACM Press. Link: http://dl.acm.org/citation.cfm?id=2148131.2148145&coll=DL&dl=GUIDE&CFID=463334810&CFTOKEN=80488189Read More
Appel, M., Mara, M., & Odag, Ö. (2012). Persuasion und Einstellungsänderungen. In: L. Reinecke & S. Trepte (Eds.), Unterhaltung in neuen Medien. Köln: Herbert von Halem Verlag. pp. 344 – 360 Link: http://www.halem-verlag.de/2012/unterhaltung-in-neuen-medien/Read More
Gardiner, M., Ogawa, H., Lindinger, C., Haring, R., Ogawa, E., Gardiner, M.T., Mara, M., & Hoertner, H. (2012). Switch: Case Study of an Edutainment Kit for Experience Design in Everyday Life. In Proceedings of the 6th International Conference on Tangible, Embedded and Embodied Interaction (pp. 271-274). ACM Press. Link: http://dl.acm.org/citation.cfm?id=2148131.2148188&coll=DL&dl=GUIDE&CFID=463334810&CFTOKEN=80488189Read More
Matthew Gardiner, Christopher Lindinger, Roland Haring, Horst Hörtner, Hideaki Ogawa and Emiko Ogawa. Social brainstorming via interactive fabrication. In: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE ’11), ACM, New York, NY, USA, , Article 76 , 2 pages. DOI=10.1145/2071423.2071516 http://doi.acm.org/10.1145/2071423.2071516Read More
Irene Posch, Hideaki Ogawa, Christopher Lindinger, Roland Haring, and Horst Hörtner. 2010. “Introducing the FabLab as interactive exhibition space.” In Proceedings of the 9th International Conference on Interaction Design and Children (IDC ’10). ACM, New York, NY, USA, 254-257. DOI=10.1145/1810543.1810584 http://doi.acm.org/10.1145/1810543.1810584Read More
Roland Haring, Hideaki Ogawa, Christopher Lindinger, Horst Hörtner, Shervin Afshar, and David Stolarsky. 2010. “The city at hand: media installations as urban information systems.” In: Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries (NordiCHI ’10). ACM, New York, NY, USA, 667-670. DOI=10.1145/1868914.1869000 http://doi.acm.org/10.1145/1868914.1869000Read More
Hideaki Ogawa, Christopher Lindinger: How to Create the Future – Ars Electronica as a Creative Platform. IPSJ – Information Processing Society of Japan Magazine. Vol.52 (2010), 474-480.Read More
Kuka, D., Elias, O., Martins, R., Lindinger, C., Pramböck, A., Jalsovec, A., Maresch, P.: DEEP SPACE: High Resolution VR Platform for Multi-User Interactive Narratives, ICIDS – Interactive Storytelling 2009, 2nd International Conference on Interactive Digital Storytelling, Lecture Notes in Computer Science, Volume 5915/2009, Springer, S. 185-196.Read More
Kuka, D., Maresch, P.: Musikvisualisierungen im Ars Electronica Futurelab: Daniels, D., Naumann, S. (Hg.): See this Sound – Audiovisualogie, Online-Plattform und Printausgabe.Read More
Narzt, W., Wilflingseder, U., Pomberger, G., Kolb, D., Hörtner, H.: “Self-Organizing Traffic Control for Congestion Avoidance and Traffic Flow Improvement”, ITS, 15th World Congress on Intelligent Transport Systems (November 16 – 20), New York, USARead More
Narzt, W., Pomberger, G., Ferscha, A., Kolb, D., Müller, R., Wieghardt, J., Hörtner, H., Haring, R., Lindinger, C.: “Addressing Concepts for Mobile Location-Based Information Services”; invited Paper at the 12th International Conference on Human-Computer Interaction HCI 2007, Beijing, China, July 22-27 2007 published in the Springer Lecture Notes in Computer Science, C. Stephanidis (Ed.): Universal […]Read More
Narzt, W., Pomberger, G., Kolb, D., Wieghardt, J., Hörtner, H., Haring, R., Wilflingseder, U., Seimel, O.: „Self-Organization in Traffic Networks by Digital Pheromones”; In: Proceedings of the 10th International IEEE Conference on Intelligent Transport Systems 2007 (June), Seattle Washington, USA, pp. 490-495Read More
Kuka, D., Lindinger, C., Hörtner, H., Berger, F., Zachhuber, D.: “Applying ‘Second Life’ to a CAVETM-like System for the Elaboration of Interaction Methods with Programmable Interfaces”; International Conference on Computer Graphics and Interactive Techniques ACM SIGGRAPH 2007 posters, San Diego, California, SESSION: Human-Computer Interaction (HCI), Article No. 157, New York: ACMRead More
Kuka, D., Kolar, G., Badics, M., Schneebauer, C., Kühn, E., Eibelwimmer, S., Kujundzic, F., Naveau, N., Häckel, C.: “Spatial Applications as Social Knowledge Provider. An Approach for Regional Virtual Communities”, I-MEDIA ’07 (September 5-7), Graz, ÖsterreichRead More
Lindinger, C., Haring, R., Hörtner, H., Kuka, D., Kato, K.: “Mixed Reality Installation ‘Gulliver’s World’: Interactive Content Creation in Nonlinear Exhibition Design”; In: Göbel, S., Malkewitz, R., and Iurgel, I. (Eds.): TIDSE 2006, LNCS 4326, Berlin Heidelberg: Springer, pp. 312 – 323Read More
Lindinger, C., Haring, R., Hörtner, H., Kuka, D., Kato, H.: “Multi-User Mixed Reality System ‘Gulliver’s World’: A Case Study on Collaborative Edutainment at the Intersection of Material and Virtual worlds”; Virtual Reality, Volume 10, Issue 2 (September 2006), London: Springer, pp. 109-118Read More
Narzt, W., Pomberger, G., Ferscha, A., Kolb, D., Müller, R., Wieghardt, J., Hörtner, H., Lindinger, C.: „Augmented Reality Navigation Systems”; In: C. Stephanidis (ed.): Universal Access in the Information Society, Volume 4, Issue 3 (February 2006), Berlin Heidelberg: Springer, pp. 177-187.Read More
Berger, F., Hörtner, H., Lindinger, C., Maresch, P., Plösch, R., Pomberger, G., Praxmarer, R, Ziegler, W.; „ARSBOX and Palmist – Technologies for Digital Mock-up Development in Immersive Virtual Environments”; In: Proceedings of IASTED International Conference on Internet and Multimedia Systems and Applications – EuroIMSA 2005 (February 21 – 23), Grindelwald, Schweiz: ACTA Press / IASTED, […]Read More
Narzt, W., Pomberger, G., Ferscha, A., Kolb, D., Müller, R., Wieghardt, J., Bidner R., Hörtner, H., Lindinger, C.: „PARIS – Personal Augmented Reality Information System”; In: 2nd ACM International Conference on Mobile Systems, Applications and Services (MobiSys June 2004), Boston, Massachusetts, USARead More
Christian, V.,Ferscha, A., Narzt, W., Pomberger, G., Kolb, D., Müller, R., Wieghardt, J., Bidner, R., Hörtner, H., Lindinger, C.: „Smart Roads in the Pervasive Computing Landscape”; 2nd International Conference on Pervasive Computing, published in: Austrian Computer Society (OCG) (Eds.): Advances in Pervasive Computing (April 2004), Vienna, Austria, pp. 393-396Read More
Narzt, W., Pomberger, G., Ferscha, A., Kolb, D., R. Müller, J. Wieghardt, Hörtner, H., Lindinger, C.: „A New Visualization Concept for Navigation Systems”; 8th ERCIM Workshop: User Interfaces for All (UI4All), Vienna, Austria, published in the Springer LNCS Proceedings: User-Centered Interaction Paradigms for Universal Access in the Information Society, Vol. 3196 (June 2004), pp. 440-451Read More
Berger, F., Lindinger, C., Ziegler, W.: „VRizer – Using Arbitrary OpenGL Software in the CAVE or other Virtual Environments”; In: Pape, D., Roussos, M., Anstey, J. (Eds.): Proceedings of Virtual Reality for Public Consumption, IEEE Virtual Reality 2004 Workshop, http://resumbrae.com/vr04/berger.pdfRead More
Narzt, W., Pomberger, G., Ferscha, A., Kolb, D.,Müller, R., Wieghardt, J., Hörtner, H., Lindinger, C.: “Pervasive Information Acquisition for Mobile AR-Navigation Systems”; In: 5th IEEE Workshop on Mobile Computing Systems & Applications (October 2003), Monterey, California, USA, pp. 13-20Read More
Maresch, P., Praxmarer, R., Lindinger, C., Hörtner, H.: “Digital Mock-up; Technologies used in Combination with Handheld-controlled Stereoscopic Presentation Media”; In: Proceedings of the Computer-Simulation in Automotive Engineering Conference 2003 (CAE03), Graz, AustriaRead More
Hörtner, H., Maresch, P., Lindinger, C., Pomberger, G., Pinger, H.: “3D Simulation of Industrial Production Processes in a Virtual Continuous Casting Environment”; In: Proceedings of the VRIC, Virtual Reality International Conference 2001, Laval, FranceRead More
The following patents result from contracted research at the Ars Electronica Futurelab, together with its industry partner Siemens: